Goldsmiths College ::MFA Computational Studio Arts ::Programming For Artists ::Eleanor Dare (Tutor ) |
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| Pulsate_Report | ||||||||||
| Report | Brief | Present | Code |
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Pulsate is an open system[1] that generates screen from human pulse cycles. It captures sequential heartbeats and represents them into changing patterns. Thus, Its display can be seen as a visible form of heart sounds that are varied by the changing tones. There was an assumption derived from my previous work[2], there might be mute tones in heartbeats. The tones are not counted in commercial and some medical heart readers. The further research on cardiopulmonary function showed that the tones cannot be beard with human ears, but may be useful for medical diagnostics[3]. Also, with auscultatory[4] method, I heard lub (peak) and dub (faint) sounds in every pulsation. It means the regular heart reader machines subjectively count only the peak tones. I therefore decided to create Pulsate as a DIY pulse reader in serving 2 purposes. One was to amplify the sceptical tones, and another was to return the regular heart rate (bpm) close to the result from regular devices. Pulsate consists of body system: heart, hand and eyes, technological system: a microphone, a computer and keyboard, Processing software with Sonia plugged-in, and a display: a projector and a 2D plane. The user’s heart is employed as data supplier feeding pulse signals to the machines. Processing is the co-processor (with heart) ruling all the changes that appear on the display. The microphone is a transducer bridging the body, machines and the display giving an organic loop[5] character to the whole system.
Figure 1: System map of Pulsate My research on heart anatomy and explorations on different types of pulse readers i.e. Pulse-rate Monitor Kit[6] showed that a tie-clip microphone was the most appropriate device to serve the brief. It captured all tones the heart created when hooked up with Sonia and the method LiveInput.start() was executed. It also showed the order of peak and faint volumes in cycles with function getMeterLevel().
Figure 2: Method map base on methods used in Processing code Yet, the value of bpm was still problematic. It led to observations on the sequential volumes of heart tones seen in Processing console[7], and further research on 4 sounds in single blood flow[8], which are created by Bicuspid, Tricuspid, Aortic and Pulmonic valves in the heart[9]. These gave an idea to divide the total number of beatCounter++ by 4 and limit the white noise with minValue; the system has succeeded in returning the regular bpm rates.
Figure 3: Blood flow between heart chambers included 4 valves. Taken from There have been several projects generating displays from heartbeats[10] [11] [12] [13]. One of the well-known artworks is Simon Tegala’s Anabiosis (1998), which publicly broadcasted the artist’s heartbeats over 2 weeks on an electronic board in London. It displayed the text ‘Simon Tegala’s heart rate is…125’[14]. Unlike Anabiosis that made a one-to-all dialogue from the artist to the audiences, Pulsate is central to its single user and represents an intimate relationship between the user and the work, and between the user, other audiences and the space. The function void keyPressed() opens the two-way dialogue from the second screen allowing the user to type their id i.e. name and age. The texts are translated into numbers and used as primitive values to control size, colour and stroke of geometric shapes forming pattern based on Gestalt principle[15]. With ability to turn an empty surface to live, the display of Pulsate can be projected on any surface i.e. walls in users’ house, dancing floors, a display in a yoga room, spa ceilings or in any environment that engages user’s body and visual cognition[16]. However, the system and display of this work still require refinements. The condition in forming patterns and colours involves more research on Processing code and generative art theories[17] [18]. Also, the development on designing prototype and additional components i.e. a potentiometer and alternative pulse readers are needed. Nake and Grabowski ask, ‘How important an aesthetic perspective is for understanding and designing interaction?’ (Nake and Grabowski, 2006, p.53), this will be the starting point for development[19].
[1] Burnham, J., 1968. Systems Esthetics. In: Salvo, D. D. (eds.) Open Systems: Rethinking Art c.1970. London: TATE Publishing, pp.166-169. [2] Khaorapapong, N., 2006. Heart Rate Counter. [online] UK London: University of Westminster. Available from: <http://nandadoes.com/Studio/interactmedear/heartRateCounter/heartRateCounter.html> [3]Scanlon, M.V., 1997. Acoustic sensor pad for physiological monitoring Proceedings of the 19th Annual International Conference of the IEEE. [4] Cable, C., 1997. Physiology of Murmurs. [online] USA. CA: UCLA Medical School. Available from: <http://www.med.ucla.edu/wilkes/Physiology.htm> [Accessed 6 March 2008]. [5] Wiener, N., 1954. Men, Machines, and the World About. In: Wardrip-Fruin, N. and Montfort, N., (eds.) The New Media Reader. London: The MIT Press, pp.67-72. [7] See attached sheet ‘console_micPulsate.txt’ In: <http://www.maplin.co.uk/module.aspx?ModuleNo=220066&doy=20m3> [8] Werner, L. S., Dr., 1996. Heart Sounds. [online] USA: San Diego State University College of Sciences Instructional Technologies. Available from: < http://www.sci.sdsu.edu/multimedia/heartsounds/> [Accessed 8 March 2008]. [9] Ibid. [10] Khut, G. et al., 2005. Cardiomorphologies [onine] Australia Sydney: Creative Arts at the University of Western Sydney. Available from: <http://www.creativityandcognition.com/betaspace/content/view/23/49/> [Accessed 23 January 2008]. [11] Hsu, H., et al., 2007. One Million Heart [onine] Taiwan Taipei: Center for Art and Technology Taipei National Univ. of the Arts. Available from: < http://portal.acm.org/citation.cfm?id=1291315> [Accessed 23 January 2008]. [12] Terminalbeach, 2006. Heart Chamber Orchestra. [online] Trondheim Norway: Trondheim Electronic Arts Centre. Available from: <http://www.heartchamberorchestra.org/project.html> [Accessed 23 January 2008]. [13] Etani, T. and Tinnapple, D., 2006. Pimp My Heart Beat [online] London. Available from: < http://www.takehitoetani.com/hbbb.html> [Accessed 23 January 2008]. [14] Tegala, S., 1998. Anabiosis. [online] UK London. Available from: <http://bak.spc.org/anabiosis/index2.html> [Accessed 23 January 2008]. [15] Chang, D. and Nesbitt, K. V., 2006. Developing Gestalt-based design guidelines for multi-sensory displays. In: Proceedings of the 2005 NICTA-HCSNet Multimodal User Interaction Workshop. Sydney Australia. 2006. Australia: Australian Computer Society, Inc. Darlinghurst, Volume 57, 2006, pp.9-16. [16] Dretske, F., 1990. Seeing, Believing, and Knowing. In: Osherson, D. et al., 1990 Visual Cognition and Action: An Invitation to Cognitive Science Volume 2. London: The MIT Press, pp.129-148. [17] Edmond, E., 2003. Logics For Constructing Generative Art Systems Digital Creativity, March, 14 (1). pp23-28. [18] Edmond, E., 1998. Constructing With Computer Art Monthly, 129, London, pp12-13.
[19] Nake, F. and Grabowski, G., 2006. The Interface As Sign And As Aesthetic Event. In: Fishwick, P., Aesthetic Computing. London: The MIT Press, pp.53-70.
Last Update 20 March 2008
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