Project Galleries

Smell Shoe, 2015-2016

::: Smell shoe system is designed as a tool for psychological test, investigating human reaction to foul smell produced by dog waste substance. The system consists of a wireless air releasing system and a smartphone text message application. In response to the covert design requirement, the system can be re programmed to detect any specific words/phrases typed in the message application for air releasing. ::: Technical Material: Airwick automatic freshener, smell of dog foul in air canister, miniature solenoid, Bluetooth Low Energy radio version 4.0, Atmega328 microcontroller, 5V power supply, smartphone, Redbearlab chat app. ::: In collaboration with Benjamin John Hall and Richard Breckette. Part of Benjamin John Hall residency at Fashion Space Gallery, 2015-2016.

Geiger Shoe, 2015-2016

Geiger shoe is a covert Geiger counter display in forms of digital numbers and vibration. Its counter system and vibration display are embedded inside the shoe's sole and strap; and the digital number display is embedded in a make-up case and linked to the counter via a pair of 2.4 GHz radio modules. ::: Technical Material: Cooking Hacks Radiation counter kit, 8mm coin cell vibration motor, 7-segment Bubble display, 2.4 GHz XBee radios, Atmega328 microcontrollers, 5V power supply for counter and vibration display, 3.3V power supply for digital number display. ::: In collaboration with Benjamin John Hall and Richard Breckette. Part of Benjamin John Hall residency at Fashion Space Gallery, 2015-2016.

Weave Shoe, 2015-2016

::: Weave shoe is a pair of shoe woven with gunpower wires and designed to be ignited by a wireless controller at an 8.5 meter distance away. Using a relay method for 2.4 GHz radio modules, the distance between the controller and detonator can be extended to any required safety range. ::: Technical Material: Visco wires, 1.3Ω electronic match, 2.4 GHz XBee radio(s), 2.4 GHz XBee Pro radio, DIY safety switch, contact switch, Atmega328 microcontrollers, 9V power supply for igniter, 3.3V power supply for wireless controller. ::: In collaboration with Benjamin John Hall and Richard Breckette. Part of Benjamin John Hall residency at Fashion Space Gallery, 2015-2016.

Charlie's rainforest, 2014

::: As result of 24 hour Hackathon at Tate Modern, Charlie’s Rainforest is a proof-of-concept prototype for an immersive installation that finds its inspiration from the world of data. Hacking databases for statistics, this piece is driven by real world information describing the exact deforestation levels and its causes of the amazonian rainforests in the various countries of South America. South America is presented to you in the form of a large table-top map covered in living rainforest. The rainforest is iconically embodied in the form of botanic materials exhibiting behaviours that physically react to the data as it is streamed. Rustling leaves will resonate with anger at their demolition, lights will pulse around each country representing the movement of the destructive industries that cause this barrage of exploitation. By sonically surrounding the audience with a sound-scape that characterises dataset, the piece aims to encourage the audience to feel what the data represents. This installation will map the progression of this destruction over time by personifying the rainforest in physical form. Allowing the audience to immersively experience the agitation and powerlessness that the rainforest feels. Looking specifically at data about the levels of deforestation over the past few decades, this piece correlates this with it’s perhaps surprising causes. Databases are mined for levels of agricultural clearing for cattle grazing but also clearing to produce cattle feed in the form of soy bean plantations. The installation will use electronics and computers to turn datasets into an experience, so that we can better understand the state of the impact that is ceaselessly being caused. ::: Prototype Material: leaves, 7 10mm coin cell vibration motors, Arduino pro mini microcontroller, plastic tubes, wood, speakers, 9V DC power supply ::: In collaboration with Doon MacDonald and Nicola Plant

Breather, 2013

::: Breather is a 7 by 7 feet balloon set up at Old Street round about. Its contract and expand speed is designed to visualise the level of cabon monixide in its surrounding. ::: Material: 7 feet latex ballon, MQ-7 CO Gas Sensor, Arduino UNO microcontroller, air piston motor, plastic tube, wood, 5V DC power supply, 240V AC power supply. ::: Project commissioned by Digital Shoreditch, 2013. In collaboration with Ilze Black and Alexi @Raylab

Chuck Navigator, 2013

::: Chuck Navigator is a vibrotactile display embedded in a pair of shoe and connected to an android map application in a smartphone. The user is required to input the postcode of destination in the app. Thereafter, the left and right shoes notify of left and right turns using vibration that is generated by a vibration motor embedded in the shoe's ankle area. ::: Material: textile armband, 2.4~2.524 GHz Bluetooth radio version 2.0 with built-in antenna, an 8mm coin cell vibration motors, Atmega328 microcontroller, Super Flux RGB LED, 5V power supply. ::: Project commissioned by Lean Mean Fighting Machine, 2013

Vibrosign armband, 2013

::: Vibrosign is a vibrotactile armband, designed to be worn in social networked events where visual and auditory senses of networkers are usually occupied by socialising routines. The armband is embedded with a Bluetooth technology, a microcontroller and a 2-deimensional gird of vibration actuators to generate tactile patterns (e.g. left and right arrows) that navigate wearers to a specific location in an indoor space. Our design considers the issue of social weight that wearable technology may add to the wearer’s physical and psychological presence. Thus, it is possible to embed Vibrosign's system in wearable items such as t-shirt and jacket. When set up in an indoor wireless sensor social network events, its system can serve two functions: 1) navigating the wearer to others who have interests and demography in common, 2) giving additional information about commonalities. ::: Material: textile armband, 2.4~2.524 GHz Bluetooth radio version 2.0 with built-in antenna, 9 8mm coin cell vibration motors, Atmega328 microcontroller, TLC5940 drivers, 9V power supply. ::: Part of research project at QMUL. In collaboration with Lean Mean Fighting Machine, 2013

Icebreaker t-shirt, 2011-2012

::: Icebreaker t-shirt is designed to be worn in real-world social events, Icebreaker T-shirt is aimed at making social contact easier by leveraging online social network information on clothing. Radio Frequency Identification (RFID) technology, embedded in the cuff, is used to identify wearers when shaking hands; the shirt then indicates the wearers’ social relationships via a frontal thermo textile-based display, increasing a sense of familiarity and helping select new acquaintances (potential friends, partners, colleagues) while maintaining the naturalness of the social interaction. ::: Material: t-shirt with thumbhole, 125 kHz Innovation ID-12 RFID reader with onboard antenna and tag, 31C Thermochromic paints, 2 ply conductive threads with ~ 1.3 ohm per inch, Atmega328 microcontroller, IRFZ44 heating drivers, 9V power supply. ::: Part of research project at QMUL, 2011-2012

Icebreaker jacket, 2013-2015

::: Icebreaker jacket is the second version of Icebreaker t-shirt. Informed by the principles of tangible design and interaction and Calm technology, the jacket's identification system, social compatibility thermo display, heating system and controller are improved for seamless embedding onto existing features of an ordinary jacket. ::: Material: jacket with thumbhole, 125 kHz Seedstudio reader with extended antenna and tag, 31C Thermochromic paints, DIY heating elements, Atmega328 microcontroller, high current darling driver array, 5V power supply. ::: Part of research project at QMUL, 2013-2015